Tuesday, November 04, 2008

a few Nurgle-y tips

It's been awhile. I got two orders back to back-one for a 6x4 city and the other for a 6x12 landscape, and well...that's an f-load of scenery. I'll be returning soon with many other interesting ideas, but as for now I'll have to keep it short.

I'm working on three armies right now, my ultramarines (as always), my Thousand Sons, and my Death Guard. For the latter two armies, I have figured out how to make their terminators. For Thousand Sons, it's kind of obvious (add a head dress), but many I love my death guard termies, and really nurgle in general. Here's a hint for those of you playing Nurgle or planning to build a Nurgle army. Get yourself some self drying clay and some cheap zombie miniatures. Plus, the dollar stores sometimes sell something called a fly launcher which comes with little fake flies (just big enough to put in someone's head mount). I also recommend getting dollar store versions of Battleship. The little pegs are great for spikes.

Monday, September 08, 2008

Easy Roman Columns for Warhammer 40k

So, I got tired of buying roman columns 4 to a pack (cake topper aisle at Michaels) and decided to build my own en masse. Here's how it's done. Go to the dollar store and pick up one of their mops. You're going to be using the handle of the mop as the column so you want something that has that column texture to it. Okay, great. The stuff's made of cheap metal so you'll need somthing to cut it with that wont crush it. I used a dremel cut off wheel. It's really thin stuff so it won't really take much effort to cut it. Bases of columns and tops are the real tough part. I just cast mine with Hirst Arts molds--it's just easier. If you don't have Hirst Arts Molds, you still have a few options. For one, there's the Scrapbook textrure strips. They stick on but you're going to want to reinforce them with glue. If you wrap them around something already round and slightly larger than the handle (say a coke bottle cap) they'll have a seem, put it away from the world and you've got a kind of base. You can also use the spout of a two liter: cut it below the threading (just below the flat part and turn it upside down (this looks particularly sci fi). For the top of the column you can similar to the base, but an easier move (especially if you're dealing with ruins) is that while you're at the dollar store, pick out some of that crappy statuary they've got around. Normally it mounted on flat bases with some kind of texture to it. Bus. t that for the base. Remember to save the statuary itself. We use every part of our kill. I'm waiting to put all of mine together in some kind of demented chaos collage.

Wednesday, June 25, 2008

Apocalypse Yesterday

Has anyone figured out a way to fix Apocalypse? I just scratch built two titans, a Cobra, and a Scorpion and I'd like to play them in something resembling a game. You know, with rules...

Thursday, June 19, 2008

Summer for casters

It's summer. It's hot. That means for those of you who cast, your molds are beginning to go out of shape. A good tip, always, is to pop the cast first, fill it and then leave it. A mold with a casting in it is far less likely to contort.

Saturday, June 07, 2008

5th ed. a review

Well, like the rest of you, I have seen "the new edition of Warhammer 40k" (if the version I saw was legit, and I think it was) and it is...not good. I'm not sure that they fixed anything that was wrong with earlier additions and from what I can tell they mostly reverted back to 3rd edition. They don't clear up cover (though the forests are now 4+ saves so there's no point in playing space marines), they didn't fix rending, nothing. I was kind of hoping there would be a reason for producing a fifth edition aside from them wanting more money, but none of the arguments that you have at your table will be solved with this new one.

Because the new rules basically allow troops to block one another and because there is that 4+ cover save everywhere on the board, I imagine this will be the hey day of hand to hand and big shooty armies. Everything in between will probably have to call it quits for awhile. Like I said, I don't see any reason to play space marines (maybe Blood Angels). Maybe they'll fix this in the codex but if there's going to be consistant 50/50 cover saves for every army, they need to make the 3+ a little less of a factor in marine costs (or give them a 6+ invulnerable, that I think would work too).

Good things? Not much. I like what they did with the area affects (though BS for blast weapons has now become totally irrelevant). Being able to shield is kind of cool, but it will make the Hormagaunt/genestealer combo absolutely deadly. I think its interesting that they'd include city fight rules in the main book, but hey, how about covering how hills work. Seems like that might be worthy something to someone.

Overall, I just don't really see the point. The book corrects little, changes little, and what they do change or correct they either get horribly wrong or the rule is now as it was in 3rd edition.

Saturday, May 31, 2008

Baby's first Titan




So, lot's of work to be done still. But this is, I think, a pretty good start.

Tuesday, May 06, 2008

Eldar Titan

Eldar Titan, minus head and gun arms...$6.99.

Beat that.